This encourages you to go out of your way and explore more and searching for new shortcuts. When exploring, you'll come across a plethora of souls, chests, and enemies, though what you'll slowly start to notice is that areas are actually interconnected! It was fun discovering that a secret passageway in a specific area actually led to a previously visited one, thus cutting down on the backtracking you'll be doing. In a sense, bonfires are like checkpoints that are scattered across levels, but beware that resting at them will respawn most enemies back to their places so make sure you're prepared to fight them again. Later in the game, you'll have the ability to fast travel to previous areas by warping to discovered bonfires. Aside from looking like a normal human being, humanity allows you to summon other players either online or in the form of NPCs by interacting with their summon signs near boss doors.
You can also restore your human self by offering another rare commodity known as "humanity" at the bonfire. You'll often come across Bonfires during your exploration and these act like a safe heaven from all the danger, by completely restoring your health, curing most ailments, filling up your Estus Flasks (which are basically health potions), and giving you the ability to repair and reinforce your equipment. Though if you equip the often rare "Ring of Sacrifice", then it'll save you from losing your souls upon death once, then it'll break. However, die while you're on your way and they'll be lost forever, so tread carefully.
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A mechanic pioneered by the Souls series is that souls is lost upon death, and the only way to retrieve them is to go back to your last place of demise and collect it. It's an essential commodity as you'll be able to level up your characters by increasing their stats like strength,health, and stamina. Anyway, slaying enemies yields "souls", the game's currency.
Unlike its predecessor Demon's Souls, the levels in Dark Souls aren't linear and if you choose the right starting item, you can access late-game areas well into your first hour of playing, though it's definitely going to be a bumpy ride if you choose so.
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After creating your custom-made character and choosing your starting class such as a knight, mage, or pyromancer, you're free to explore Lordran's wide-range of environments, battling enemies, looking for treasures, and facing a boss fight at the end. The wide cast of characters that you'll meet were all interesting with the likes of the jovial, sun-loving Solaire of Astora and the ditzy, onion-clad Siegmayer of Catarina being my favorites.ĭark Souls is a third-person adventure game with a huge emphasis on RPG elements. I had a tough time figuring out what the hell happening after my playthrough, but that being said, I still had a lot of fun and will mostly likely watch a few story videos on YouTube. As with the case of the Souls series, the storytelling is kept to a minimum, with much of the lore being tucked away in item descriptions, observations, and in conversations with NPCs. You follow the adventure of your undead character, as they must journey to the kingdom of Lordran in an effort to preserve the "Age of Fire" while battling enemies ranging from dragons to giant knights, and a slew of other disgustingly creepy monstrosities. The game received a remastered edition in 2018 bringing some visual updates, how does Dark Souls fare on the current generation of consoles and is it a good entry point for newcomers? Let's find out. It follows the adventure of an undead protagonist as they explore a medieval kingdom filled with deadly creatures. It also launched developer FromSoftware's reputation from making obscure mech games to becoming an industry powerhouse overnight.
Packing tough bosses, a gloomy premise, and a handful of environments that are waiting to kill you made it a memorable game and was considered a success, spawning two sequels. Dark Souls has had a reputation of being one of the hardest games of the last decade when it was released back in 2011.